Torrents Stats
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- Messages
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- Inscrit
- 26 Janvier 2018
Merci beaucoup pour le plugin
Torrents Stats
Torrents Stats
Thanks bruv![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
Torrents Stats
Merci j'espère qu'il marche en 1.17![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
insane gros![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
https://veryleaks.is/threads/feather-board-plugin-leaked-prenium-spigot.156981/![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
Je vais test![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
+1![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
merci![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
merci pour le plugin![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
Torrents Stats
![]()
- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
![]()
Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
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Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
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Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]
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- 5000+ efficient placeholders [No reflecting, cached when needed if the plugin didn't do this, very fast parsing] + ~5000 custom placeholders added by the community
- A lot of preset animations that you can use
- Easy to configure, but with the possibility to make it more advanced
- You can use tools such as AnimationCreator to create stunning animations
- Supports up to 1024 character long lines on 1.13 or above
- Supports any scoreboard or team plugin such as McMMO, HealthBar, ColoredTags, Citizens2, ...
- Original no flicker plugin with stable core
- No lag [Can even run on a Raspberry Pi]
- Efficient placeholder parsing: Only placeholders used in the config are used
- Efficient animation and placeholder caching: Placeholders are cached when the plugin doesn't do this (usually smaller plugins where the API directly connects to a database). Animations are cached several frames before sending so it doesn't 'stutter' the scoreboard without actually taking up heaps of memory.
- Efficient sending
- No flicker (Some plugins claim to also have this, but usually just change the scoreboard lines or use a "buffer"). This plugin combines no flicker with no lag
- Change/Animated the scoreboard numbers on the side. Event use placeholders to update their values
- Hide/Show lines during animations
- Support from MC 1.6 to 1.13 and above
- Many updates
- Event triggered scoreboard to show relevant scoreboards based on what the player is doing
- Assign scoreboards based on groups, permissions, worlds
- Internal Developer API and external Placeholder API (MVdWPlaceholderAPI) to add your own placeholders
- In depth placeholder configuration to define what they return
- Players can toggle boards on and off
- Toggled scoreboard can be stored in a database to save their choice after server restarts.
- Players can switch between boards
- Console or an OP can switch scoreboards of other players
- Create super advanced scoreboards that contain "quick settings" and javascript
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Below are the server requirements and the supported scoreboard update methods with their properties for that server version.
If your server software is not listed it is most likely not supported!
Always use the latest release of each minor version (eg. 1.8.8, 1.12.2,...)
Required server hardware:
- CraftBukkit/Spigot/PaperSpigot/PaperClip
- 1.7.10
- ANTI_FLICKER_V1
- Title width: 32
- Line width:: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.8
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Title width: 32
- Line width: 26-28
- Amount of lines: 15 + 1 title
- Supports all scoreboards (HealthBar, ...)
- 1.9 - 1.12
- ANTI_FLICKER_V1
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V2
- Title width: 32
- Line width: 68-70
- Amount of lines: 15 + 1 title
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 32
- Line width: 26-28
- Line width with static lines: 60
- Amount of lines: 15 + 1 title
- 1.13
- ANTI_FLICKER_V1:
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- ANTI_FLICKER_V3
- Compatible with all scoreboard/team plugins
- Less RAM and CPU usage
- Title width: 1024 characters
- Line width: AS LONG AS YOU WANT
- Amount of lines: 15 + 1 title
- Cauldron/KCauldron
- 1.7.10: Everything is compatible except for ANTI_FLICKER_V2 (beta feature) and hover-able commands such as /featherboard placeholders and /featherboard permissions
- Title width: 32
- Line width with anti flicker v1: 26-28
- Line width without anti flicker: 16
- Line width with static lines: 40
- Amount of lines: 15 + 1 title
The plugin can run on very low hardware. The only requirement is a good connection between your bungeecord and servers when using very fast animations.
Required dependencies:
Optional dependencies:
- MVdWPlaceholderAPI 2+: Required for placeholders/start the plugin
The plugin won't start without this. https://www.spigotmc.org/resources/mvdwplaceholderapi.11182/
- MVdWUpdater: For updating
![]()
Originally scoreboards were never intended by Mojang to contain whatever information you want. Originally they only showed a title, players and their score. Due to some clever tricks I was able to get Anti flicker V1 and V2 to use these scoreboards for high speed animations. However there are still limitations that exist on all scoreboard plugins.
- The red numbers on the side can no be removed - they can however be altered by placeholders or static numbers (see configuration wiki)
- The plugin supports all other team or scoreboard plugins!!! It can run HealthBar, ColoredTags or any team plugin you wish without problems. They do not need to be packet based
- Protocol changing plugins that allow 1.13 servers to support players below 1.13 are not supported. This is due to the many scoreboard changes in 1.13.
![]()
![]()
![]()
Lien spigot (source) : https://www.spigotmc.org/resources/featherboard.2691/
Téléchargement : [<b>Contenu masqué</b>]