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The Terrain Blending module for MicroSplat allows you to smoothly blend objects with the terrain
Once enabled, easily blend objects with the terrain. No need to use custom shaders, generate custom meshes, or fiddle with complex settings - just add a component to your object and it will blend with the terrain beneath it.
Control the width and blend contrast of each individual object, using linear of height based blending.
Compatible with most existing shaders and materials.
When the snow module is installed, you can use the Terrain Blending component to add snow to objects as well.
Nécessite l’installation de MicroSplat. Prenez-le dans l'asset store:
https://www.assetstore.unity3d.com/#!/content/96478
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